Vaelora Velocity
Vaelora Velocity, rebuilt from the ground up as a standalone Rocket Racing inspired game in Unreal Engine 5

What Vaelora Velocity is#
Vaelora Velocity is our own racing game. Standalone, built in Unreal Engine 5, running without Fortnite and without Epic's servers
It is not a mod and it is not a port. The game is built from scratch in a modified build of Epic's UE5 with our own work, and no Epic Games assets or code are used in it
Rocket Racing is the inspiration. Vaelora Velocity is what the racing becomes when it gets rebuilt as its own game, with its own name and its own reality
In development. Everything on this page is the plan as it stands
Where it comes from#
Epic Games shuts Rocket Racing down on October 1st, 2026. We are a team of community volunteers who did not want the racing to end there, so the revival runs on more than one rail: keep the original playable, and build the next thing ourselves. Vaelora Velocity is the next thing
In the lore, the crossing has a whole night of its own: The Reality Cross, our UEFN live event, where the DelMar reality gets copied out of a Zero Point Shard. On the other side it is not Rocket Racing anymore. It is Vaelora Velocity
The copy is the important part. No one truly understands the true power of the Zero Point, so Vaelora Velocity might turn out completely different from Rocket Racing. That is not a mistake in the story. That is the story
- The event where Vaelora Velocity got born
Season 0#
Season 0 Kick Off coming December 2027
Foloowing the lore of Reality Cross, a piece of the anti cheat came through at the crossing. In our reality it is called Ouros. It shows up weak, it adapts fast, and it gets stronger across the whole first season which will be the lore of the season.
How it fits the revival#
Rocket Racing Revive is one project with three fronts, and each one has its own page
- The original game, kept playable on our own servers
- This page. The standalone rebuild in Unreal Engine 5
- Every sunset track, brought back to the light in UEFN
Status#
In development. The best way to follow it is the public roadmap, and every step lands in the news
- Unreal Engine 5, a modified build, our own work
- Season 0, coming December 2027
- Follow the build, vote on what matters
- The Reality Cross
Vision Force Studio, 26 September 2026
